巫妖王战士最新补丁修改!(1)

WLK战士最新修改,FC新闻俱乐部论坛)天赋又发光?

6.1更新:

新天赋

1..*Incite - Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 5%/10%/15%.

激励-增加英勇打击,雷霆一击,顺劈的致命几率5%/10%/15% 取代当前挑衅(15%仇恨) 的位置,挑衅移到防御第2层

2..*Vigilance- Focus your protective gaze on a friendly target, increasing their chance to dodge by 5%. In addition, any time they are hit by an attack your Taunt cooldown is refreshed. Lasts $d. This effect can only be on one target at a time.

警惕-注视队友,增加其躲闪几率5%,当目标受到攻击,你的嘲讽CD刷新.持续??秒,此效果只对一个目标有效 取代盾牌猛击的位置

(另外:所有和盾牌猛击有关的天赋说明中的盾牌猛击项都未移除,所以很有可能盾牌猛击成为可学技能 )

3..新天赋sudden death(猝死)为3点天赋 10%/20%/30%几率使你物理攻击致命后,无视对方血量斩杀

这是最新8391补丁的变化 (补丁来源 [ http://wotlk.wikidot.com/forum/t-63366/8391-changes-full-list ] ):

Warrior

* Mocking blow cooldown changed to 1 minute, and can be used in Battle Stance, Defensive Stance

惩戒痛击 CD->1分钟,可以在战斗姿态和防御姿态使用 (以前是2分钟CD,只能在战斗姿态使用。我火星了,开始居然没能认出这是什么技能。。。^_^ )

* Shield Block now increases Block Value too

盾牌格挡也增加盾挡值(我想应该是强化盾牌格挡)

* Defensive Stance now gives 45% increased threat (was 30%)

防御姿态拥有45%的仇恨附加 (过去是30%)

* Anger Management - "while in combat" removed from description.

武器的怒气掌握描述中"战斗中"被移除.....(其实现在实际效果就是这样的,不管是否在战斗怒气都在涨的,在非战斗的表现就是怒气下降速度变慢)

* Improved disarm additional damage changed to 4%/7%/10%

强化缴械增加目标受的伤害调整为 4/7/10% (之前是5/10/15%)

* Sweeping Strikes now have 5 charges

横扫增加到5次 (之前曾经降到过3次)

* Improved Disciplines replaced with Sudden Death

"Your melee critical hits have a 10%/20% chance of allowing the use of Execute regardless of the target's health state."

最重要的一点:强化戒律(-30M大招CD+时间的那个)现在被“猝死”代替

猝死:你的近战爆击有10%/20%的机会让你使用斩杀技能,无视目标的最低血量限制。(这个太恐怖了吧?)

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